From Clutter to Compassion
Client
Tools
Date
Services
Figma, Figjam, Miro, Canva, Slack
St Vincent De Paul (Case Study)
Vinnies is known for their community support via donations. They face a challenge with fast fashion donations and are concerned with the environmental impacts that are associated.
However, this presents an opportunity for them to educate and promote better quality contributions to amplify sales while addressing environmental concerns.
6 Nov - 2 Dec 2023
UX design, UI design
Understanding the Market
Vinnies hosts a wealth of content however information is densely organised with indistinguishable designs for varying topics, making it difficult to digest.
We looked at other prominent players in the charity sector e.g. Salvo Stores, Red Cross, Savers and Lifeblood who also strive to make a positive impact through their initiatives in order to gain a better understanding of best practice in the charity industry.
We placed our analysis of each company into a table of pluses and deltas to see where Vinnies can improve in terms of UI and
Comparing the Vinnies website to it’s competitors gave us some useful insights into how information can be presented in a more digestible and engaging way.
Let’s Compare
Vinnies Website
Most pages are formatted as above with many sections of information that look the same - can be difficult to distinguish and time consuming to read through
Unable to tell that there are actually secondary menus that appear as a dropdown when clicking on ‘Find help‘, ‘Get involved‘, or ‘Advocacy‘
Difficult to tell what can be donated unless clicking through to different pages - Donate —> scroll to donate goods —> open faq accordion
Lifeblood Website
Information is organised in clear and distinguishable sections with the use of high-res images
Information about what you can donate is placed high on the home page and clearly displayed
Red Cross
Red Cross provides tips for decluttering and instructions for donating are laid out clearly
Information clearly displayed with informative copy
UI can be improved, e.g. buttons to fill the bottom of the frame
Mapping Our Assumptions
Now that we were aware of the gaps, we mapped our assumptions of what users may think when visiting the Vinnies website.
The main ‘important unknowns’ that we wanted to focus our research on were:
People don’t know how their donations benefit others
People want to be educated on the benefits of donating
People don’t know what they can donate
Finding the Truth - Research Plan
To test our assumptions, we needed:
To understand how people donate items, when, to whom and why
To understand second hand purchasing habits
To discover frustrations of donating or purchasing second hand
We interviewed 17 people who have donated or purchased second hand goods to gain a deeper understanding of their behaviours.
Main Reasons for Donating - Research Findings
1. Declutter
2. Help others
Other Research Insights
Our research also highlighted some negative perceptions of charities or a reluctance in understanding potential effects of donations:
Doesn’t trust big charities
Doesn’t research before donating
Doesn’t track the impact of donations
Doesn’t communicate with charities
These findings validated our assumptions that people want to know the benefits of donating, however we now see that the reasons for inaction may be due to a lack of trust.
Straight to the Source - Contextual Inquiries
We conducted contextual inquiries at 3 Vinnies stores and 1 local charity shop to understand:
How charities operate and support communities
How the business makes decisions around donations and selling
Key Insights
We spoke to a total of 4 workers and were advised that a majority of store workers are volunteers, many of who are retired.
They also provided the following useful insights:
People often complained about the cost of the items for sale - indicating lack of knowledge of charity operations
Most people are only educated about Vinnie’s initiatives through in-store signage
So our solution needs to…
Be a straightforward process - enough for elder Vinnies staff to grasp
Have some sort of educational component about Vinnies’ community impact to educate users other than store signage
Empathy Mapping
We began to map out some experiences that our persona may face during the donation process to gain a better understanding of who our persona might be.
Key Insights
Say: I want to know more about how my donations are processed
Think: What happens to my donations?
Does: Donates when needing to declutter
Feel: I would like to know more about the impact of my donations
Clare - The Indiscriminate Donor
To declutter seasonally by donating her unwanted items to her nearest charity
GOAL
NEED
She wants to help others by donating and needs to know how her donations impact others
She is frustrated by a lack of transparency from charities regarding the impact of donations
PAINT POINTS
We were happy with our persona as she represented all the fundamental behaviours that came from our research. However creating a problem statement presented challenges for our team.
Problems on problems
We came up with 10 problem statements and the statements that we agreed on mostly concerned charity trust and reassurance.
But we found ourselves asking…
As trust is largely subjective, we decided to put this concept on hold as it would require much more time and research to truly understand and measure.
We decided to go back to our fundamental findings of people donating to declutter and help others which lead to our final problem statement:
Clare needs to know how charities use her donations because she wants to help others by donating unwanted items
How Might We…
The two HMWs we thought best addressed our problem statement were:
1. HMW motivate Clare to be less apathetic about donating
2. HMW inform Clare how charities use her donations to impact others
Ideation
We proceeded with two rounds of ideation with Crazy 8’s with both HMWs to see what was more viable
When we ideated on our first HMW we noticed apathy was not true to our persona and problem statement.
Clare is fundamentally concerned about the impact and wants to help others with her donations
Round 1
HMW motivate Clare to be less apathetic about donating
DISQUALIFIED
Our second HMW was more relevant to our persona because Clare is someone who indeed wants to help people with her donations.
Round 2
HMW inform Clare about how charities use her donations to impact others?
WINNER
Ideation blend
We held 3 rounds of ideation and after voting on our most viable ideas, we decided to use a combination of:
QR code scan to register an account and receive notifications about community or store needs e.g. supplies
Offer opportunities to donate to specific causes
Tracking of donations
Drawing It Out
We decided that our product will be a web-app in order to be:
Cost effective
Time effective (users won’t have to go through process of downloading app or entering through a different website)
We drew out the flow to gain a better understanding of the user’s experience.
User Journey:
Scan QR code in store to open web-app
Create account/log in
Scan a 2nd QR code on counter to collect 50 points for donating
25 points is allocated to Vinnies for store needs
Other 25 points for donor to allocate to chosen causes within 48 hours - indicated by countdown timer for urgency
View donation history
Issue 1: We imagined people scanning 50 points into their account, then seeing that they can only allocate 25 points would be a confusing process
Solution 1: Added fund allocation pie chart for transparency as an alternative to splitting points
Issue 2: 50 points per donation didn’t seem like a substantial number and was difficult to divide between causes
Solution 2: Set default donation points to 100
Putting it to the Test
I implemented the proposed changes from our sketches and we tested our first low fidelity prototype.
Usability test plan
Goal: to find out how participants would create an account and apply points earned in store
Logistics: unmoderated, in-person or video call interviews
Participants: people who are frequently donating in general and people that are donating to charities
Tasks: create an account, then allocate all points using the My Vinnie’s web-app
Metrics to measure
Quantitative:
The time it takes users to create a My Vinnies account and allocate 25 points to each cause
Error rate
Qualitative:
understand the user’s experience through a series of follow up questions
Results
Avg. Time to complete: 2min 35sec
Error rate: 33%
Pain point 1: Users felt confused around login process
Solution: Changed to ‘create account’ to emulate a first time customer experience instead
Pain point 2: : Donations page - “300 points” was written as an example to show a user has made previous donations. This, coupled with the title “your donations have earned” sounded like the 300 points were accrued from the recent scanned-in items at the beginning of the usability test
Solution: Clarified that the points on the Donations page is a total of all earned points with the title “My Vinnies Points History”
I implemented the necessary changes from our previous usability test. Using the same plan and metrics, we carried out another usability test with the iterated prototype.
Testing Again
Results
Avg. Time to complete: 2min 15sec
Error rate: 8%
Pain point 1: Users felt there should be an introduction to the app as they were not sure what to expect when creating an account
Solution: Created an onboarding pop-up with introduction once ‘Create Account’ is clicked
Pain point 2: : Users felt there should be more information about My Vinnies at the stores
Solution: Although this could be perceived as personal opinion, we proceeded with the idea of adding signage and placing the QR code on it as this aligned with our:
Stakeholder research: Vinnies customers are usually only educated about initiatives from store signage
Persona behaviours: Clare chooses the most convenient way to donate and being able to scan the QR code straight away and save her time in the donation process
Branding Guidelines
A design system was created for the team to adhere to in our final prototype.
We kept the iconic blue and yellow Vinnies colour scheme to stay consistent with the brand. We also kept the typography simple and language informal to connect with our user.
The name MyVinnies stuck as we felt it was simple and created a connection between donors and Vinnies as a brand.
This design system extended into our store signage for a cohesive omni-channel experience.
Final Prototype
Our aim: We wanted to help Vinnies achieve their goal of educating people about their community initiatives and encourage the donation of higher quality items. To achieve this, we wanted to empower users by engaging them in the donation process, while simultaneously helping Vinnies to promote awareness about their causes.
How did we accomplish this?
Provided users with a sense of accomplishment through encouraging language and ability to earn points from donations
Our market research indicated that Vinnies website format is cluttered and important information is hard to locate
We showcased educational content that is relevant to the user in a digestible format
Empowered users to take ownership in the donation process by showing tangible results of their donations and allowing them to track the causes they contributed to
Users can also share their progress and their donations via a social sharing button to encourage others to donate
What Next?
Building Trust
There is opportunity to increase donations or sales through building trust
This could be achieved through more rounds of user research to gain insights of what trust means to them and the true reasons for lack of trust
Measure Success
Measure the number of My Vinnies accounts created, frequency of donations and the number of causes that donation points were allocated to through the web app
Measure the revenue generated from donations that are registered through the My Vinnies web app
Gauge user satisfaction of the points allocation and tracking process through website ratings and feedback request
Looking Back
As a group, we embraced transparent communication and encouraged collaboration with each decision. All members were encouraging and thought about every angle to ensure each decision aligned with the project brief and with our research.
Key Learnings
A democratic approach to decision making fosters trust within the team for members to feel heard before a final decision is made
Creating a timeline with space for ample user research was imperative for us to gain deeper insights and synthesise our findings without rushing
Having a diverse team with varying expertise will be a benefit for leveraging each skill in the process